Ray Gun
-
The
Ray Gun is a pistol-like weapon that was created by Group 935, appearing in every Nazi Zombies map, and as an Easter Egg in the
Call of Duty: World at War mission Little Resistance. It has a magazine size of 20 rounds of a plasma ray, with a relatively fast reloading time. When Pack-A-Punched it becomes Porter's X2 Ray Gun (named for its creator at Treyarch,
Max Porter), the splash damage is reduced, the magazine is increased to
40 rounds, along with the standard damage, capacity and rate of fire
boost. In the
Call of Duty: Black Ops version, the reticle is different colors such as red, green, blue, purple, yellow and orange.
Wunderwaffe DG-2
The
Wunderwaffe DG-2 appears in the later two
Call of Duty: World at War Nazi Zombie maps (Shi No Numa and Der Riese) along with their
Call of Duty: Black Ops remakes. It can be obtained in
Call of Duty: Black Ops on the map Call of the Dead by completing the
Original Characters Trapped easter egg and killing George Romero
after the easter egg is done. It fires blue lightning bolts from a
three-round magazine, capable of killing up to 10 zombies at a time, and
has infinite damage. It also has one of the slowest reload times of any
weapon in both games. When Pack-a-Punched, it becomes the
Wunderwaffe DG-3 JZ
and can shock up to 24 zombies at a time with red lightning rather than
blue. It electrocutes and weakens players if fired too close to them,
thus taking less hits from a Zombie to be killed. It also cancels out
the effects Juggernog should players be hit by the lightning when the weapon is Pack-A-Punched
. In
Black Ops, the DG-3 also gains Golden Camouflage
when Pack-a-Punched, can only electrocute 10 zombies at once, and no
longer negates Juggernog if a player is shocked with it. Both versions
are very useful for obliterating hordes of zombies at once. The
Wunderwaffe DG-2 was created by Dr. Richtofen.
The name Wunderwaffe DG-2 in English means Wonder Weapon The Bell 2, DG
standing for "Die Glocke" which is "the bell" in English.
Monkey Bomb
The
Monkey Bomb is an secondary tactical grenade weapon which can be acquired in Der Riese, and the
Call Of Duty: Black Ops maps Kino der Toten, "Five" and Shangri-La. The Monkey bomb also appears in Nacht der Untoten, Verrückt, and Shi No Numa in the
Call Of Duty: Black Ops versions. It can be also be obtained in Tranzit and Nuketown Zombies in the
Call Of Duty: Black Ops 2 version, and the Turned mode of the Revolution (DLC)
reveals that it operates by tricking the zombies into thinking that the
monkey is really a human. It is a wind up "clapping-cymbal monkey" toy
with sticks of explosives strapped to its back. When thrown, it attracts
zombies toward it, glowing, playing music, and dancing. After the song
is finished, the bomb explodes, damaging the zombies around it. The
blast radius is rather small, so it is usually used to distract zombies
while the player is retreating or reviving a teammate.
Thundergun
-
The
Thundergun is a weapon featured in the maps Kino der Toten and Ascension in Call of Duty: Black Ops. It also appears in the revamped version of Nacht Der Untoten featured in
Call of Duty: Black Ops Hardened or Prestige Edition, or through the Rezurrection
DLC. It shoots an astonishing amount of compressed air with enough
force to kill zombies instantly at close range, and knock zombies down
not in the center of the blast. When Pack-a-Punched, it becomes the
Zeus Cannon.
The Zeus Cannon has doubled magazine capacity and damage, and a
slightly longer range. The Thundergun also appears in as an easter egg
in the
Call of Duty: Black Ops campaign level "Numbers".
Winter's Howl
-
The
Winter's Howl is a weapon that is featured exclusively in "Five" and Verrückt, but only in
Call of Duty Black Ops. It has a six round magazine and 24 shots in reserve. When Pack-a-Punched, it becomes the
Winter's Fury
and has a nine round magazine and 36 shots in reserve. It is able to
freeze zombies on impact, lowering their health drastically and slowing
them down. A second shot will encase the affected zombies in ice cubes
which will shatter in about a second, killing the zombie.
Gersch Device
-
The
Gersch Device is a weapon featured in Ascension and Moon.
It works as a special grenade, much like the Monkey Bomb, and creates a
miniature black hole upon use that sucks nearby zombies in. Players are
able to jump into the black hole and teleport to a random location. It
lasts around four to five seconds. When the device is activated, all
zombies will be pulled toward it, unable to attack players. The device
will take about two–three seconds to prime.
Matryoshka Dolls
-
The
Matryoshka Dolls are a weapon introduced in Ascension and returned in Call of the Dead.
It works as a special grenade, and acts as a cluster bomb. Once
activated, the doll will explode, popping out another doll. This process
is repeated 3 times, for a total of four explosions. The explosions are
extremely powerful, killing zombies in one explosion until extremely
high rounds, and can down the player in two explosions should they be
unlucky enough to be in the vicinity and do not have PhD Flopper.
V-R11
-
The
V-R11 is a weapon in Call of the Dead. It fires a green blast of energy similar to the Ray Gun. It turns zombies back to humans. When Pack-a-Punched, it becomes the
V-R11 Lazarus.
The new human will run to the nearest body of water and freeze. One
exception to this is if the player has not completed the second part of
the third step of the Original Characters Trapped
easter egg, in which case the human will run to the green light in the
lighthouse. Zombies will pursue him, but only if he's the closest to
them (meaning they will chase the player if he's closer). The player can
also shoot another player with the V-R11, or the V-R11 Lazarus,
giving them a red tinted screen and having zombies ignore the player
for 10–15 seconds. The player appears to have red lightning coming out
of his body, like George A. Romero, except differently colored. It also appears to give the player Insta-Kill capabilities, allowing them to clear out groups of zombies or allowing them to revive downed players without interference.
Scavenger
-
The
Scavenger is a weapon featured in the map Call of the Dead. It is a bolt-action sniper rifle that has ammunition similar to the explosive tipped crossbow, although with a much larger explosion that vaporizes the zombies. It has extremely high damage and accuracy. When Pack-a-Punched, it becomes the
Hyena Infra-Dead. It has higher ammunition capacity and higher damage, as well as an Infrared Scope with Variable Zoom.
It is unknown whether the Scavenger is considered an actual Wonder Weapon.
31-79 JGb215
-
The
31-79 JGb215 is a weapon featured in the zombie map, Shangri-La.
It fires a blast of energy that shrinks zombies down for a couple of
seconds. As long as the zombies are shrunk, any hits or physical contact
into them will kill them instantly. When Pack-a-Punched, it becomes
The Fractalizer, which results in zombies staying shrunk for longer periods of time.
Wave Gun
-
The
Wave Gun is a weapon featured in the Zombies map, Moon.
It makes the zombie start to cough, expand and float in to the air and
explode. The weapon can also be split apart into 2 separate weapons at
will. The Dual Wield version, known as the
Zap Gun, electrocutes the zombies, killing them instantly. When Pack-a-Punched, the Dual Wield version becomes the
Porter's X2 Zap Gun, and the combined version becomes the
Max Wave Gun.
Quantum Entanglement Device
- Main article: Quantum Entanglement Device
The
Quantum Entanglement Device is a Tactical Grenade featured in the Zombies map Moon.
When thrown, the QED has no definite effect, as it's name would imply -
it has been shown to do multiple random things, varying from doing
damage to giving players Power-Ups to spawning more Zombies. It can either produce positive or negative effects, saving or cursing the player.
Thrustodyne Aeronautics Model 23
- Main article: Thrustodyne Aeronautics Model 23
The
Thrustodyne Aeronautics Model 23, also known as the
Jet Gun, is a buildable weapon that is featured in TranZit. It appears and reacts in a similar way to that of the Thundergun. It requires four parts to create:
- Jet Engine - Found in the tunnel between the Diner and the Bus Depot.
- Cables - Found in the building at the Power Plant.
- Pressure Gauge - Found in the cabin between the Power Plant and the Town.
- Handbrake - Found in the building of the Nacht der Untoten Easter egg in the cornfield after the Farm.
Sliquifier
- Main article: Sliquifier
The
Sliquifier is a buildable weapon that is featured in Die Rise. It requires four parts to create
. The
Sliquifier will turn zombies into thick, purple liquid that will cause
puddles in which the player, and zombies, can slide in. It can also
chain between multiple zombies at a slow rate if they are touching each
other. It is short-ranged.
Blundergat
- Main article: Blundergat
The
Blundergat is a new wonder weapon featured in Mob of the Dead.
It is based on civil-war weaponry, seen as a combination of the
Blunderbuss and Gatling Gun. It acts like a single-shot break action
shotgun normally. When Pack-a-Punched it appears to stick zombies with a
substance and make them explode.